Monday, June 30, 2025

Portfolio #2 Week 3

 


SCHEDULE:

1. Week 01 - Proxy Model (Block out pass). 2. Week 02 - Have all hard-surface modelling done in maya. 3. Week 03 - UV mesh and texture implementation in substance. 4. Week 04 - Polish Texturing and have everything in engine with a proper lighting set up.


Next steps: Finishing textures, addressing texture adjustments in unreal and implementing aspects of translucency into the material.

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