Monday, February 24, 2025

HardSurface Week 03

 

My current progress with the Hard Surface Modelling:

Currently in the middle of texturing and trying to reflect manga-style comic lines (particularly been looking at Astro Boy as a reference). Didn't get all the way to where I wanted to get but the goal is by industry review to have this textured and rendered in engine. 
Have also been experimenting with the rendering that's available in 3DCoat but found limitations with the lighting set-up, but it is nice that it does real-time rendering and has a node tree.





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